An Experimental Research Framework

Original art from The True History of OZ by Shayna
This guided simulation is not just a TTRPG; it is an experimental method of uncovering overlooked connections, testing theories, and challenging assumptions about OZ’s past.
This is an initiative to wrest meaning from myth, to approach the Mysteries through direct engagement, and to challenge the simplified tales that have endured for too long. As a trusted researcher and scholar, your insights and perspectives are invaluable.

Original art from The True History of OZ by Ben Strawn
It’s a dangerous setting that emphasizes roleplaying and decision-making instead of complex abilities and math.

The Tinker's blueprint for The Tin Man - Original art from The True History of OZ by Jessie
No need for buckets of dice and accessories – just your choices and the consequences. All you need is 1 six-sided die, the core rules book, and a pencil and paper.

Excerpt from the Core Rule Book
Will you rise up, clawing for power? Wealth? Freedom? Is the dream of the Emerald City really dead? Your actions will decide the fate of The Emerald City, and uncover dark secrets.

Excerpt from the Core Rule Book, Chapter 3: Character Creations
You and your Group play as Citizens of OZ. A lowly street criminal, a dazzling entertainer, a rebel noble? – YOU decide. Craft your characters with Backgrounds, Callings, and Special Abilities.

Core Rule Book, Characters Cards, and more!
Your feedback will help refine this initiative into a more robust and compelling treatise, one that does justice to the complexity of The True History of OZ. We eagerly await your theories, critiques, and discoveries, and we thank you for joining us in this journey of rediscovery.